Weight falls from every side.
Swipe it in — or let it go.
Swipe toward the core = absorb · swipe away = discard · stay inside the tolerance band
Goal: Weight-orbs drift in from every direction toward the platform in the center. Decide each one with a swipe: drag it toward the core to absorb it, or drag it outward to discard it safely. A tap that's too short does nothing — the orb keeps flying, try again.
Absorbing scores points (growing multiplier the more you've held) but adds real weight on that side of the platform — the needle leans toward wherever you caught it.
Discarding is always safe: zero points, zero risk, and it even nudges the platform a little back toward level.
The gauge: green = level, amber = tilting (fair warning, still safe), red = critical — a countdown bar appears; get back under the red line before it fills or the platform capsizes and the run ends. Drop out of red and the bar drains back down.
Recovery: weight you're carrying slowly settles back toward level on its own — coast on discards for a few seconds and your tilt visibly relaxes. Absorbing from the opposite side of a lean cancels it out — read the needle before you swipe.
Ignore an orb and it drifts past the platform harmlessly (no swipe, no risk, no reward) — you always choose your greed.
Daily Run: one seed per day, identical worldwide. A = absorb nearest orb · D = discard nearest orb · M sound · Esc pause. Mouse drag works exactly like touch.
Esc = resume
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